Grid Down
The power grid failed 72 hours ago. Grocery stores are empty. Emergency services have stopped responding. Your neighbors are getting desperate.
You lead a family of four trying to survive 30 days until rescue arrives. Manage food, water, medicine, and fuel. Assign tasks. Make hard choices about who to help and who to turn away. Build shelter upgrades. Navigate encounters with strangers, scavengers, and armed groups.
This is not a zombie game. This is a slow-burn societal collapse where every decision costs something.
FEATURES:
• 30-day survival simulation with three daily phases
• 65+ unique events with meaningful choices
• 10 explorable locations with depleting loot tables
• 6 resource tracks with cascading failure mechanics
• 4 family members + 2 recruitable NPCs with distinct personalities
• 8 buildable shelter upgrades
• Visibility/OPSEC system — help others at the cost of attracting threats
• 4 win conditions and 3 lose conditions
• Legacy scoring system with letter grades
• Works offline — installable as a phone app (PWA)
• No ads. No microtransactions. No internet required after first load.
Built with plain HTML/JS. No frameworks. No server. Runs entirely in your browser.
| Status | Released |
| Platforms | HTML5 |
| Author | nyxtools |
| Genre | Survival, Simulation, Strategy |
| Tags | offline, pwa, Singleplayer, Text based |
| Content | No generative AI was used |

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